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This is the Changelog for Moomoo.io, with minor updates and/or tweaks from the original. If you prefer the completely default and untouched version of the changelog, click here.

0.897 (18/12/2017):

> Replaced Musket with Repeater Crossbow

> Made Wolves more Common

> Updated Discord Link

> Updated Diamond Weapon Sprites (thanks to eXistenZ)

> Now says "MOOMOO 2 is in the works" on the Changelog (Secret Update)

0.896 (12/3/2017):

> Reduced Polearm Attack Speed

> Reduced Polearm Move Speed

> Added Knockback to Polearm

> Fixed placing Turret on water bug

> Fixed Discord Link

> Reduced Spinning Spike Damage to 45

> Reduced Greater Spike Damage to 35 (Secret Update)

> Changed Pit Trap HP to 500

> Reduced Damage Great Hammer does to Players and Animals to 10

> Added Diamond Spear Sprite

> Buffed Soldier Helmet (25% Reduction, from 20%)

0.895 (12/2/2017):

> Reduced Angel Wings to 3 Health Perk Tick (From 4)

> Increased Bull Helmet Bleed Effect (From 4 to 5)

> Reduced Diamond Weapon Damage from +20% to +18%

> Bull Helmet now slows movement a bit

> Reduced Polearm Attack speed a bit

> Reduced Pit Trap HP from 700 to 400

0.894 (12/1/2017):

> Added Menu Music

> Updated Discord Link

> Added Spinning Spike Upgrade to Age 9 (Alternate to Poison Spike, 50 DMG)

> Added Spear Weapon to Age 2 (Big Range slow attack and movement)

> Increased Number of Wolves

> Reduced Wolf Damage (From 10 to 8)

> Increased Bully Size

> Added Chicken (Very Rare animal that drops 2000 gold when killed. Its really fast. Called Duck in the official changelog)

0.893 (11/3/2017):

> Fixed Starting with Stone Walls Issue

> Removed the Diamond Weapon Entry in 0.891 (Secret Update)

0.892 (11/1/2017)

> You now spawn with Stone Wall and Greater Spike (this was a glitch) (Displayed as "Adjusted Item System (It will be easier to add new Items now)")

> Actually Added Diamond Weapons (10K Resources, +20% DMG)

0.891 (10/19/2017):

> Increased Wall Limit from 20 to 30

> Added Wolf

> Reduced Wood Wall Cost from 20 to 10 Wood

> Increased Tree Size a bit

> Reduced Boost Pad Cost to 10 Stone and 5 Wood

> Gold Weapons are now Easier to get (4.5k resources, instead of 10k)

> Added Diamond Weapon Variants (Not Really, and in 0.893, this entry was removed)

Secret Update (10/2/2017):

> Created Shield 2 Game File. Like all items added after v0.82, it doesn't have a gold file.

0.89 (10/09/2017):

> Moved Spawn Pad down one age.

> Fixed Discord Link.

> Fixed Bull Helmet damage bug

> Buffed Angel Wings (from 2 to 4 HP)

> Adjusted Menu Display

> Follow to Start with more resources (+100 of Wood, Stone, Food, and Gold)

> Now the Healing/Damage numbers now calculate per second. Taking and Healing 4 HP in 1 second with Angel Wings/Bull Helmet now shows no number. Healing 3 HP from Medic Gear, and 4 HP from Angel Wings at the same time will display as you healed 7 HP (Secret)

0.88 (11/09/2017):

> Buffed Musket move Speed and Damage (DMG is now 60, +10)

> Increased Max Walls to 25 (+5)

> Added New Hat (Bob XIII Hat)

> Added New Wings (Corrupt X Wings )

> Optimized Client Side Rendering a lot

> Adjused Anti Hack Hat

> Added effects to Accessories

> Fixed Discord Link

> Added Spawn Pad (Spawn where you placed it, it automatically destroys itself upon ressurection )

0.87 (16/08/2017):

> Added Accessories to the Store (Adding Effects soon)

> Added New Hats (IDs 45-48, Hat 47 Unreleased)

> Added Food Spam Prevention to the Server (May not work properly)

> Increased Musket damage but reduce Firerate and move speed a lot

> Fixed hide chat function when you open store

> Updated Several Sprites (Hats and Animals, Hats with IDs 6, 12-13, 16, 20, 26-27)

> Reduced Tank Gear Cost (20K Gold to 15K Gold)

> Fixed Hat Previews for Animated Hats (And Game Files, Spike Gear/Windmill Hat)

> Changed Scavenger Hat Design (Happened in Next Update)

0.86 (14/08/2017):

> Changed Demolisher Armor effect and name (Barbarian Armor, Knockback on enemies that attack you)

> Added new Hats: Tank Gear (Hat 40), Windmill Hat (Hat 14), Enigma Hat (Vanity), Blitz Hat (Vanity)

> Buffed Spike Gear

> Added new Skin Color (Green)

> Removed Skin Color (Red, Secretly/Glitch)

> Changed Spike Gear Design

> Buffed Booster Hat

> Buffed Plague Mask (Mask Poison has 1 Second Longer Duration)

> Fixed Platform bug where they can't be placed in water

> Nerfed Musket move Speed

> Reduced Musket Damage to 45

> Moved Musket to Age 9 (Will change this again later) (A glitch caused Sidney de Vries to have to move this here)

0.85 (5/08/2017):

> Added several new Hats (IDs 30 and 32-41, 33-34 and 39-41 Unreleased, All released Vanity except Musketeer Hat/Hat 32)

> Added Musket Weapon to Bow path (Doesn't have Gold Variant)

> Added Poison Spike Upgrade

> Adjusted Fish hat sprite

> Buffed Healing Pad (Heals 12 HP in stead of 5)

> Fixed some issues with Video Ads

> Reduced Bandwidth

> You No Longer need to click Free to buy Free Hats (Secret Update)

> Your items no longer automatically upgrade when you get a new variant, like Spikes will stay Spikes when you select Greater Spikes. (Secret Update)

> Added Shotgun Game File, which was actually used in Foes.io.

0.84 (29/07/2017):

> Fixed Issues with Video Ads

> Added Healing Pad to Age 8

> Gold Weapons that's base damage is not a multiple of 10's +10% Damage Rounds Up in stead of Down)

> Optimized Server Side Code

0.83 (13/07/2017):

> Gold Weapons do 10% More Melee Damage now

> Reduced Server Size to Reduce Lag (Max Players is now 40, from 50)

> Optimized Server Side

> Added Video Ads

> Significantly increased server count (Secretly)

Secret Update (Unknown Date, Between 0.82 and 0.83):

> Slightly Reduced the number of servers

0.82 (23/06/2017):

> Optimized Server Performance

> Added Gold Weapon Variants (Earned by gaining 10,000 resources with the tool)

> Fixed Collision issue with Boost Pads

0.81 (20/06/2017):

> Reverted Healing Changes

0.80 (20/06/2017):

> Fixed Weapon Rotation

> Optimized Some Server Code

> Added new Cow Names

> Added new Skin Color (Red)

> Added Flipper Hat

> Buffed Castle Walls

> Eating Food now Regenerates Health over time (To counter auto heal spammers)

> Pressing C adds a marker to the minimap (Max: 1)

0.79 (11/06/2017)

> Added River to middle of map

> Walking in Water slows you down (unless you stand on a platform)

> Walking in the river also pushes you towards the Right Border (Unmentioned)

> Platform Can be Built in Water

> Increased Platform Limit

> Reduced Platform Health and Cost

> Map Border now Renders on top of everything else (As a grey section)

> Reduced Number of Bulls a bit

> Made Map Larger

> Adjusted AI behavior

0.78 (6/06/2017):

> Fixed Discord Link


> Optimized Server Side


> Reduced Packet Size


> Reduced Bandwidth


> Bulls are More Common now


> Increased View Radius of Bulls a bit


> Renamed Black Bull to Bully


> Secretly Renamed Bull to Bull


> Turrets now Target Hostile AI


> Poison now works on AI


0.77 (4/06/2017):

> Made Black Bull larger and Stronger


> Added Platform (Stand on it to shoot over certain obstacles)


> Optimized Server Side


> Reduced Client Side input Lag


> Added Skin Color Selector to Menu


> Made Animal Hats Free (Until they get passive ability) (You still need to click buy, but price is "Free")


0.76 (31/05/2017):

> Added Rare Black Bull


> Increased Knockback from Bulls


> Adjusted Bull AI again


> Fixed Bug with Bull AI


> Added Leave Confirmation when closing Tab (Doesn't Work)


> Updated All Hat Sprites


> Added Animal Cosmetic Hats (Moo Head and Pig Head)


0.75 (25/05/2017):

> Adjusted Bull AI


> Nerfed Samurai Helmet a bit


> Added Sandbox Servers (Experimental 1-10, at the  bottom of server list. Everything is free, with infinite placing limit. Very High Paced)


0.74 (23/05/2017):

> Added Bulls (200 Food, 1,000 Gold, 20 Damage, 1,800 HP)


> Added Desert Biome (No Trees but more Stone) (Stone replaces Trees, Cactus replaces Bushes)


> Added Cactus Plant to Desert (Works like a spike and Gives Food) (35 Damage)


> Adjusted Animal Collision Boxes


> Updated Menu Guide


> Fixed Bug with AI turn Behavior


> Optimized Server Send Loop


0.73 (21/05/2017):

> Fixed Several Server Issues


> Optimized Server Loop


> Added Kill counter


> Released Android and IOS version


> Reduced Food Gained from animals (About Half)


0.72 (15/05/2017):

> Added Pigs (Slower but more HP (800 HP, 150 Food, 200 Gold)


> Reduced Emp Helmet Speed


> Defaults to native resolution only on mobile devices


> Fixed issue with ads displaying in middle of game


> Fixed issue with not being able to control on older mobile browsers


> Fixed Loading issue


0.71 (14/05/2017):

> Cows run away a bit faster


> Optimized server


> Improved Mobile Support


> Fixed issues with Android Mobile Support


> Added More Cow Names


> Cow Names are now the same for all players


0.70 (13/05/2017):

> Added AI Cow (More animals and monsters coming soon) (500 HP, 100 Food, 150 Gold)


> Optimized Server Loop


> Updated Resource Icons


> Added Emp Helmet Back (You now move slower while wearing it)


> Buffed Turret Firerate


> Fixed Chat test case issue


> You can now keep moving while selecting hats


> Increased Turret Cost a bit (+50 Wood, +50 Stone)


> Fixed Minor Bugs on Server


0.69 (10/05/2017):

> You can now have 2 Turrets


> Removed Emp Helmet for now


> Reduced Turret Damage


> Increased Windmill Limit


> Increased Wall Limit


> Increased Bundle Timeout


> Fixed Screen Offset Issue


> Optimized Server Collisions


0.68 (10/05/2017):

> Added New Hats


> Added New Weapons to Age 8 (Displays as "Age 7", But is Katana, Great Axe, and Crossbow)


> Secretly renamed Old Great Axe to Hand Axe


> Added Castle Walls Back (Castle Walls have Increased HP and Cost than before)


> Arrows Can now Damage/Destroy Wood Walls


> Added Chat Button (Enter Still Works)


> Added UI Icons


> Fixed Random Disconnects


> Fixed clan invite bug where they don't show after you get kicked


> Added Mobile Support


> Buffed Arrow Damage


> Increased Arrow Cost a bit


> Reduced Great Hammer move Speed


> Reworked party UI


> Added reload button on disconnected screen


> Now uses native resolution by default


0.67 (3/05/2017):

> Optimized Collision Logic on server


> Optimized Server CPU again


> Buffed Plague Mask again (4 Damage to 5 Damage, longer delay between though)


0.66 (3/05/2017):

> Optimized Server Loop


> Reduced Bandwidth


> Added Server Buffer to Limit to there is room for party members


> Fixed Loading... Issue


0.65 (2/05/2017):

> Minimap Updates more Smoothly now


> Player with Most Kills has a Skull icon next to their name (More icon achievements soon)


> Tribe Members can now Ping the Map to alert other tribe members (R key)


> Added Healing Numbers


> Added Share Button


> Increased Turret HP


> Fixed Order of Requirements on Turret


> Bull Helmet Drains more health now


> Raised Max Age to 60


> Minor Optimizations on Server


0.64 (1/05/2017):

> Increased Map Size


> Optimized Server Side Game Loop


> Buffed Bull Helmet Damage (+??% to +50%)


> Increased Bull Helmet Health Drain (?? to 4)


0.63 (3/04/2017):

> Reduced Damage Effect on Bull Helmet


> Fixed Crown Display


> Reduced Damage of Plague Mask (?? to 4)


0.62 (3/04/2017):

> Fixed Turret Randomly shooting


> Clan Leader has Crown Icon above name


> Increased Turret Projectile Speed


> Changed Great Hammer to Secondary


> Reduced Great Hammer move speed


> Majorly Changed Honeycrisp Hat Sprite


> Renamed Honeycrisp Hat to Medic Gear. Still is functionally identical (Secretly)


> Added new Hats (Bull Helmet?, Anti Venom Gear?, ???)


> Added delta limit on server


> Added more effects to some Hats


> Upgraded Loadbalancer Server


> Adjusted Miners Helmet Effect


0.61 (29/04/2017):


> Increased Map Size a bit


> Reset Turret Limit to 1


> Increased Turret Damage to 30 (Displays as 1)


0.60 (29/04/2017):

> You can now Place 2 Turret


> Added effects to some hats (Renamed Pin Hat to Emp Helmet, and gave it an effect)


> Gave Miners Helmet an effect


> Increased Plague Mask Price


> Fixed Game Freeze Issue


> Fixed Projectiles going through walls


> Improved Master Server performance


> Decreased Turret Bullet Speed a bit


> You now earn more gold from gold mines


0.59 (28/04/2017):

> Added Turret to Age 7 (Work in Progress)


> Buffed Booster Hat Speed: From 1.15 to 1.16


> You can now lock rotation with the X key


> Added Poison logic (Will be used for some plants in the future) (Can shoot over walls but not windmills)


> Fixed Projectile Distance Bug


> Added Death Fadeout Delay


> Added new Hats (Plague Mask, Pin Hat)


> Added Keypress Checks


0.58 (28/04/2017):

> Fixed rotation lerp issue


> Added more Anti Hack Stuff


> Reduced Load time a bit


0.57 (27/04/2017):

> Fixed Bug with Damage Numbers


> Fixed Mobile issue with touch screen devices


0.56 (27/04/2017):

> Optimized Stuff on Server Side


> Added Basic Mobile Support


> Added Damage Numbers


> Added some more Anti-Hack Stuff (Sorry Modders)


> Adjusted File Obfuscation


> Added Basic Settings Menu


> Moved some of the UI elements around


> Adjusted UI Padding/Spacing


> Fixed render order for chat messages


> Added animtext lib


0.55 (26/04/2017):

> Removed weapon switch delay


0.54 (25/04/2017):

> Fixed Food Spam while Switching Items Issue


> Nerfed Marksman Cap a bit


> You can now quick select the food item with the Q key

0.53 (24/04/2017):

> Fixed Shield Projectile Bug


> Optimized some minor things on the server side


> Fixed Bug Where Arrows go through players


> Added Weapon Swap Animation and slight delay


> Fixed Health Bar Display Issue


> Buffed Great Hammer Damage to Buildings


> Arrows now Cost 2 wood


> Reduced Bow Damage


> Added Shield Item


> Optimized Arrow Collisions


> Increased Bow Firerate


> Fixed Items outside of map issue


> Nerfed Spike Gear Dmg


> Spike Gear Now Only Works on melee attacks


> Increased Marksman Cap Projectile Speed and Range


> Optimized Collisions


> Adjusted Weapon & Tool Info UI


> Changed Great Hammer Sprite


> Added new Featured Youtubers


0.52 (22/04/2017):

> Increased Wall Limit


> Increased Spike Limit


> Fixed arrow Bug where they randomly disappear


> Fixed bug where some bushes gave more food than they should


0.51 (21/04/2017):

> Reduced Speed a bit


> Optimized Collisions on Server Side (Should reduce Lag)


> Optimized Server Loop


> You can now push other players when walking into them


0.50 (20/04/2017):

> Fixed All Server Player Count


> Reduced Movement Speed


> Bow now Consumes 5 wood instead of 10


> Adjusted Wall Collisions


> Killing now awards you points based on the age of the player you killed (100*Player Age)


0.49 (20/04/2017):

> Updated Great Hammer Sprites


> Adjusted Movement Physics


> Fixed deceleration issue


> Optimized Physics loop


> Adjusted Boost Pads and knockback physics


> Fixed Server Selector and Party System


> Added youtube button


0.48 (19/04/2017):

> Added More Servers (Server should be able to hold more players soon)


> Made Map a bit Larger


> Fixed Server Issues


> Reduced Bush Gear Cost


> Increased Booster Hat Speed


> Increased Honeycrisp Health Regen


> Fixed server full issue on auto join


> Increased Bow Firerate a bit


> Added Region Based player Count


0.47 (18/04/2017):

> Fixed Max Server Player Count to 50


> Optimized Score Loop on server (Reduces CPU usage on Server)


> Removed Goldfish


> Fixed issue with rotation interpolation


0.46 (18/04/2017):

> Added stat to Marksman Cap


> Added Server Selector to Main Menu


> Increased Arrow Cost to 10 Wood


> Increased Arrow Damage


> Fixed some Issues with Swing Animation


> Fixed server crash exploit


> Added Max Server Count to Server List


0.45 (17/04/2017):

> Bow now consumes 5 wood per shot


> Added new Servers in More Regions


0.44 (15/04/2017):

> Adjusted Server Size


> Adjusted Bow Move Speed


0.43 (14/04/2017):

> Moved to new Server Provider


> Optimized Send Loop on Server


0.42 (13/04/2017):

> Increased Bow Damage


> Reduced Arrow Speed


> Arrows now shoot over: Pit traps and Boost pads


> Fixed Bow knockback direction


0.41 (13/04/2017):

> Added Bow weapon (Work in Progress)


> Added Great Hammer (Good for destroying structures)


> Added Dialog when you leave


> Added projectile logic


> Fixed Weapon Animation issues


> Updated all Weapon and Tool Graphics


> Buffed Samurai Helmet attack speed


> Increased Short Sword Range a bit


> Killing a Player Gives you 10% of their Gold


> Reduced Packet Size (Server --> Client)


> Increased Death Marker Size


0.40 (11/04/2017):

> Added Toggle Back (selecting the same item switches back to weapon)


> Buffed Stone Walls Again


> Fixed file access issues


> Added some more script preventions


> Fixed some server issues


0.39 (11/04/2017):

> Fixed hover information for weapons


> Auto Gather now stays when switching items


> Changed Item Placement back


0.38 (10/04/2017):

> Fixed Pit Trap collision box


> Increased Pit Trap Limit to 6


> Added minimap to game display


> Removed Map Button


> Added weapons to action bar


> Items now stay in your hand when building them


> Moved Mine to Age 5 unlock


> Reduced Boost Pad Cost


> Buffed Stone Wall HP


> Changed Snow Biome Look


> Reduced Winter Cap Cost


> Added mope.io Banner (On Mope.io Changelog it displayed as "-we're doing a test cross-promo with our friends at moomoo.io"


0.37 (9/04/2017):

> (I broke the day/night system. I'm fixing it)


> Added stat to Winter Cap


> Decreased Hitbox of Plants


> Added Snow Biome (Snow particles soon)


> Adjusted overall Look of the game


> Increased move speed


> Optimized server Side Stuff


0.36 (8/04/2017):

> Removed Dash ability


> Reduced Movement Speed a bit


> Nerfed Spike Gear a bit


0.35 (7/04/2017):

> The location of your last death is marked on the map as a red X


> Bug Fixes on Server


> You now Keep your base after death (this allows for better raiding)


> Added Dash to improve combat system (press space)


> Gold Mines now Give more Gold


> Increased Windmill Limit to 6


> Increased default speed


0.34 (7/04/2017):

> Fixed Party system


> Now shows health bar on bush hat (team only)


0.33 (6/04/2017):

> Added Servers in Asia


> Increased Place Accuracy (even when moving mouse very quickly)


> Fixed some connection issues


> Fixed some issues with Bot Scripts


> Nerfed Soldier Helmet


> Buffed Honeycrisp regen


> Changed Map Icon


> Added new Hats


> Edited Blue Hat


> Adjusted client side file access


0.32 (5/04/2017):

> Added minimap (You can see you and your tribe mates)

> Adjusted interpolation again


> Buffed Honeycrisp Hat health regen


> Buffed Spike Gear


0.31 (4/04/2017):

> Removed some script loading stuff


> Improved Load Times


> Fixed Spike Gear exploit


> Adjusted Interpolation Code


> Added some extra security on the server side


0.30 (3/04/2017):

> Moved Clan name over


> Added Chat: (Press Enter)


> Added basic profanity filter


> Fixed Right Click issue


> Fixed Keys issue when tabbing out


> Re Arranged some UI elements


> ESC key now closes store and alliance menu


> Fixed white box layout in main menu


> Buffed Spike Gear Dmg


0.29 (3/04/2017):

> Minor Changes to Ads


> Performance Improvement


0.28 (1/04/2017):


> Added Gold Ores back


> You now keep some of the resources after death (1/4)


> Added passive effects to some of the Hats


> Added new Hats


> Fixed Great Axe description


> Optimized Collision Checking on Server


0.27 (31/03/2017):

> Adjusted Store Display


> Fixed spike knockback


> Made night time darker


> Increased Boost Pad Limit


> Increased Pit Trap limit


> Renamed Points to Gold


> Added Bush Gear


> Reduced Goldfish speed


0.26 (30/03/2017)


> Fixed Getting stuck issue


> Changed Boost Pad a bit


> Fixed some collision issues


0.25 (29/03/2017):

> Added Goldfish


> Buffed Pit Trap HP


> Improved all collisions


> Added Store: (Items are kept after death)


> Added Hats (Created by EatMyApples) (Feel free to submit your own on reddit)


> Increased Spike Knockback a bit


> Removed Castle Walls for now


> Made Great Axe movement speed faster


> Forcing Position in case of lag (reduces rubber banding)


> Made Map Larger


> Added Boost Pad (pushes objects in a certain direction)


> Fixed issue with clan invites


> Fixed Bug with clan creation


0.24 (26/03/2017):

> General Fixes


> Adjusted Interpolation


> Replaced Door with Pit Trap


> Made movement a bit smoother


0.23 (25/03/2017)

> Fixed Jitter


> Added servers in Europe


> Server Optimizations


0.22 (23/03/2017):

> Added Castle Wall Upgrade


> Added Doors


> Fixed some issues on Server


> Optimized client side rendering


> Nerfed Short Sword


> Moved Short Sword and Great Axe to Age 2


> Added Day/Night Cycle (Later, monsters will spawn at night)


> Make Map Larger Again


0.21 (20/03/2017):

> Added kicking function to alliances


> Updated Tribe UI so you can see all Members in a List


> The last name you used is now saved


> Increased Server Size again


> Fixed Keys issue when opening Alliance Menu


> Renamed Alliances to Tribes


> Increased Map Size


> Increased Forest Density


> Disabled Spammy Characters in Tribe Names


> Renamed Score to Gold


> Added Gold Ores around map


> Added new Youtubers to List


0.20 (19/03/2017):

> Added Alliances (Top right button in-game. Names must be unique)


> Fixed some issues on the server


> Added new Youtubers to Feature List


> Improved Performance on Server Side


0.19 (17/03/2017):

> You now earn points when your spikes kill players


> Fixed Server Full Issue (Might still actually be full at times)


> Added team logic on Server


> Added Auto Gather (Press E)


> Reduced Wood Wall cost


> Added new Youtubers to List


> Increased Great Axe Damage


> Increased Great Axe Speed a bit


> Fixed Log Error


> Fixed some Server Disconnect issues


0.18 (15/03/2017):

> Fixed some of the disconnect issues


> Added twitter button


> Fixed Discord Link


> Added more youtubers to list


> Added reddit link


0.17 (14/03/2017):

> Added party join links


> Increased Short Sword range


> Added Mine Building (Allows you to mine stone)


> Adjusted combat mechanics a bit; Attacking slows you down a bit


> Fixed Leaderboard score display


> Added more youtubers to the featured list


0.16 (13/03/2017):

> Great Axe now also farms points faster


> Reduced Short Sword damage a bit


> Increased Map Scale a lot


> Increased player move speed a bit


> Buffed Wood Wall and Stone Wall Health


> Reduced Cookie and Apple power


> Added featured youtuber Link to menu (randomly selects youtuber that has played moomoo)


> Fixed spawn issue on server


0.15 (11/03/2017):

> Added Age 2 Upgrades (2 new weapons) (Short Sword, Great Axe)


> Added weapon logic on server


> Adjusted leaderboard width


> Updated Favicon


> Increased Map Size again


> Bug Fixes


0.14 (10/03/2017):

> Added hover highlights


> Fixed UI issues


> Added new Items


> You now earn items when you level up (more items and weapons coming soon)


> You can no longer eat food if you have max health


0.13 (10/03/2017):

> Increased Map Size


> Fixed leaderboard issue


> Added Idle time out


> Added Upgrades after each age (More coming soon)


> Added max age limit (15)


> Fixed issue where you get stuck on the edge of the map


> Made it easier to hit players and trees


> Performance Improvement


0.12 (10/03/2017):

> Added XP system


> Fixed Image dragging issue in action bar


> Fixed leaderboard display


> Fixed freezing issue when getting a kill


0.11 (9/03/2017):

> Optimizations


> Added Age Display


0.10 (9/03/2017):

> Initial Release Template:Changelog